Star Trek: Prodigy is the first fully CG Star Trek series, produced by Kevin and Dan Hageman for Nickelodeon and Paramount+. Set more than 350 years in the future, it follows six young aliens who take control of the abandoned USS Protostar and explore the galaxy.
Territory Studio was initially asked to design consoles inside the Starship Protostar for one episode, but went on to contribute assets and sequences across multiple episodes. Every workstation in the USS Protostar has a specific function, so the challenge was designing unique UIs whilst ensuring a consistent aesthetic.
Key design elements included: the Captain's Chair holographic interface that curves around the chair; a modular navigation map that could animate on and off; the Diviner's divine console on prison planet Tars Lamora, designed to be more abstract and alien than the Protostar interfaces; a Klingon language hologram that blends ornate sophistication with a clear syntax tree structure; and a 1950s-style safety video with comic absurdity.
"From the moment Ben Hibon showed us a collection of early concept art, it was obvious that Star Trek: Prodigy would be a unique and groundbreaking animated series." — Jorge Almeida, Design Lead, Territory Studio
Client: Nickelodeon